Full Episode Video
This section contains the full audio and video demonstration for this episode
Full Episode Audio
This is the player to listen to the podcast without video, including links to download and share the episode
This section contains the video screenshare showcase from the final part of the episode
Welcome to BuiltOnAir, a podcast and video series about all things Airtable. Each week, we talk with someone active in the Airtable community to discuss their experiences and showcase an interesting way they’ve used Airtable in their work.
This episode features Sam Coster, co-founder of Butterscotch Shenanigans, an independent video game studio based in St. Louis, Missouri.
Butterscotch’s origin story is unique – it was created by three brothers (Sam, Seth, and Adam) who all had a wealth of unrelated formal education but minimal industry experience. Sam talks about their evolution as a studio, how they’re learning to run a better business, and how their creative process flows.
Sam shows us the Airtable base he built to develop the structure and flow of their newest game, Levelhead, down to the music tracks for each level.
And as a quick bonus, Sam shows us a personal base build called “The WhereHouse”, where he used his phone to easily photograph and catalog all the random items in his basement, so he’d never double-buy super glue again.
Butterscotch’s latest release, Levelhead, is available in April 2019. Levelhead is a level-building platformer where players become designers, and can share what they’ve built with the world.
Get Levelhead on Steam |
BuiltOnAir is sponsored by Openside. Visit https://openside.com for products and services that will take your Airtable to the next level. Use promo code BUILTONAIR for a one-time $20 credit off of any purchase.